In the game, players are challenged to pimp out their customers' cars by Xzibit, transforming something old and rusty into something worthy of displaying on the streets. Cars can be redesigned from bumper to bumper and it will be players' responsibilities to capture the styles, likes and interests of their clients.
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To raise cash for pimping a customer's car, players can crash into other cars, play minigames, which include "Hot Steppin'", a rhythm game, and "Ghost Ride the Whip", where the player must press buttons in time, greet people by driving slowly, and pressing buttons, collect cash tokens that spell out "P-I-M-P", and destroying signs and parking meters.
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Pimp My Ride takes place in the glorious metropolis known as Pimp City. The residents of Pimp City like to drive pimped-out rides. So, what's an up-and-coming car-customization nerd like you to do when tasked with making the unpimped rides of the town's more hapless citizens into full-on works of pimp-flavored art? Why, drive around doing lame ghost riding and cruising minigames to earn cash so you can drive around in the customer's clunker to get new parts and make it into a gaudy monstrosity, of course. And then you do this exact same sequence of events over and over and over again until the game concludes, or you simply can't stomach the lame gameplay any longer.
As you keep driving around, you'll also be wrecking into other cars and various billboards, which earns you cash for some weird reason. Eventually, you'll earn enough cash to meet the budget for your next customer. You then drive to the customer and a cutscene pops up that is similar to the sort of sequence you'd see on the TV show: a squealing 19-year-old girl with a horrid car and a heart of gold. Xzibit makes fun of the car for a while, and you're treated to some truly atrocious voice acting from the kids. Finally, you get the keys, and the pimping can begin. Of course, the pimping isn't all it's cracked up to be because the catch is that there's a rival pimper of rides out there competing with you on every job. When you get a car to work on, your rival gets the same car. So you and the other driver drive around the city under a time limit, trying to get to as many part suppliers as possible. The car with the highest rating at the end wins.
It sounds neat and all, but there's almost nothing to it. When you get to a part supplier, you get to choose from several different types of parts, some of which are very expensive and some of which are not. The trouble is that there's no reason not to pick the most expensive parts every single time. The most expensive parts translate into bigger boosts to your meter, and you're never hurting for cash. Sometimes you can choose from multiple types of parts that cost the same, especially when it comes to the crazy custom parts the show is known for (a trunk-mounted anvil for an aspiring metal worker or an in-bed tattoo parlor for the pickup truck of an apprentice tattoo artist), but you never get to use or experience those parts. You can drive around the cars you pimp, but you don't do anything with them except travel from place to place or engage in the occasional bout of ghost riding. There's no reason to put much thought into the ride-pimping aspect of the game, beyond picking the most expensive part and deciding which part shop you can get to most quickly.
The single, solitary thing that Pimp My Ride had going for it on consoles was its presentation, and in the PSP version, that one feather in its cap has been removed, tossed to the ground, and stomped upon with golf cleats until it's shredded, tattered, and unrecognizable. The problems go well beyond the broken frame rate. As you might expect, the graphics have been scaled back considerably from the console versions of Pimp My Ride, and that might not be such a terrible thing except that because of the frame rate, you're often getting what equates to still-frame looks at every ugly texture. The pimped rides still have a bit of aesthetic appeal, but that isn't nearly enough to make up for every other sin this game commits visually.
FeaturesXzibit will guide you through every stage of the pimping process. True Xzibit hilarity with lines and voice recording from Xzibit himself.Authentic people, broken rides - each mission will feature a person who truly needs their ride (and their life) pimped.Outrageous car modifications not for your typical car.Intense, Red-Line street racing through the city's 'hoods to create the most pimped out ride. Free-roam environments put your high-rpm driving skills under the gun- it's true trial by fire. Pick your route, battle the clock, and show your pimping skills.New School meets Old School - An MTV generation focus in the delivery of art, music, and sound. Featuring Xzibit's latest hip-hop tracks and retro whips (vehicles) in need of modern bling.Five Underground Boroughs - New Wave Beach, Industrial Island, Hip-Hop Heights, DownTown Metro, and The Uptown Underground. All free-roam enviornments for the ultimate combination in racing and pimping.16 Vehicles in all - 1 vehicle per each of the 15 "customers," plus Xzibit's own high-rolling feature ride.Over 15 suppliers per Borough and 100s of Parts. From tires and rims to bumpin' sub woofer systems and High-Def panels, so many parts, so many combinations, so much re-playability. 2ff7e9595c
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